
OmniMancer
A downloadable game for Windows and macOS
OVERVIEW
OmniMancer is a short game demo, made for a game development class under the constraints of being an FPS.
In this game, you play as a wizard-in-training, scaling the dangerous depths of the Omni-Dungeon, and proving yourself fit to complete the Omni-Trial and become an Omnimancer.
CONTROLS
Basic Movement - [WASD] or ← ↑↓→ keys // Left Stick
Camera Movement - Mouse // Right Stick
Sprint - [Shift] // L3
Crouch - [Ctrl] // R3
Interact / Attack - [LMB] (only works when hovering over interactable or enemy) // RT
Throw Omni-Grenade - [RMB] // LT
Open Settings Menu (In-Game) - [I] // North Button
Drink Health Potion - [Q] // LB
Drink Mana Potion - [E] // RB
Switch to Fire Magic - [1] // D-Pad Up
Switch to Ice Magic - [2] // D-Pad Left
Switch to Thunder Magic - [3] // D-Pad Right
EXTRA NOTES
This game was made in ~5 weeks. There was much I wanted to add to improve the overall quality of life in the game (better level design, freedom with attacking), but I hope what is actively present is still fun.
There is LIGHT controller support. All actions in-game can be performed on controller, but menus can only be navigated with the mouse.
Published | 6 days ago |
Status | Released |
Platforms | Windows, macOS |
Author | Sam Poland |
Genre | Shooter, Action |
Tags | 3D, First-Person, FPS |
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